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See sound

Pick a sound, or turn on your microphone. Time runs left to right, pitch runs bottom to top, and the brighter a spot is the louder that pitch was at that moment. Point at the picture to read exact numbers.

Pick a sound

One note at 196 Hz, with overtones stacked evenly above it. That stack is why it sounds like a guitar and not a flute.

quietloud
↑ Pitch
20 Hz
50 Hz
100 Hz
200 Hz
500 Hz
1 kHz
2 kHz
5 kHz
10 kHz
20 kHz
Point at the picture
0 s → 3.00 sTime →

Detail

2048samples
Sharp timingFine pitch

This is the tradeoff, and it is the whole lesson. Sharper timing blurs the pitch; finer pitch blurs the timing. Nothing makes both sharp at once.

Timing blur42.7ms
Pitch blur23.44Hz

One bar always shrinks as the other grows. Nothing makes both short.

Fine-tune

The controls the picture is actually made of. None of it is needed to read it.

75%
0 %87 %

How much each window shares with the last one. It sets the hop.

Window function

Hann — cosine taper, the usual choice

Cutting a signal off abruptly invents frequencies that were never in it — leakage. A taper is how that is kept down.

-90 dB → −10dB

Which slice of dB the colour ramp is stretched across.

Linear is what the FFT returns, log matches how pitch is heard, mel matches how hearing spaces it out.

Bin spacing
23.44Hz
Window duration
42.7ms
Hop
10.7ms
Sample rate
48.000kHz
Nyquist
24.00kHz
Bins
1025
Columns
0